国产热热热精品,亚洲视频久久】日韩,三级婷婷在线久久,99人妻精品视频,精品九热人人肉肉在线,AV东京热一区二区,91po在线视频观看,久久激情宗合,青青草黄色手机视频

China / Life

Games to movies - not proven winners

By Xu Fan (China Daily) Updated: 2017-03-16 07:42

In the past three weeks, China has seen three games-adapted movies released. But the big fan bases are no guarantee of success. Xu Fan reports.

How do you turn a popular game into a successful movie? It is the question for which Hollywood has been seeking an answer for a while. And recent events in China show that there is no formula to guarantee success.

In the past three weeks, China has seen three games-adapted movies - Assassin's Creed, Resident Evil: The Final Chapter, and Kingsglaive: Final Fantasy XV - hit the big screen.

Assassin's Creed and Resident Evil: The Final Chapter opened on Feb 24, while Kingsglaive: Final Fantasy XV, the third installment of the series inspired by the Japanese game franchise Final Fantasy opened across the Chinese mainland on March 10.

Games to movies - not proven winners

From top: Resident Evil: The Final Chapter and Kingsglaive: Final Fantasy XV are among the games-adapted movies that hit the big screen recently on the Chinese mainland. Photos Provided to China Daily

But only The Final Chapter, the sixth installment and also the finale of the 15-year-old zombie-themed franchise Resident Evil, won hearts locally.

So far, the adventure of Milla Jovovich - playing the zombie-fighter Alice - has grossed around 1.1 billion yuan ($159 million) in China, more than six times the film's total receipts in North America.

The other two films have not been so lucky in China, which boasts nearly 41,000 screens - the most in the world.

Even with Michael Fassbender's Chinese tour, Assassin's Creed has raked in just 160 million yuan. It is now being shown on less than 0.4 percent of Chinese screens.

The French game publisher Ubisoft's first such game-adapted movie has no chance to rewrite its fate.

Kingsglaive: Final Fantasy XV is seen as a historic release for game fans as it is the first time that China officially shows a big-screen production about the magical land of Lucis. The first Final Fantasy game was published in 1987.

Takeshi Nozue, the director, says cutting-edge technology was used to make the film. Up to 800 members from top visual-effects studios joined the one-year postproduction process.

But the 110-minute feature has seen a mediocre performance at the box office, grossing merely 26.5 million yuan in six days.

The genre of games-adapted films began with the 1993 American movie Super Mario Bros, followed by franchises like Tomb Raider and Resident Evil in the 2000s.

But most of these movies flopped.

A turning point emerged last year. The huge box-office success of The Angry Birds Movie and Warcraft, respectively released in China in May and June, revived confidence in the genre, igniting hopes that the movie and game sectors could work together successfully.

But the recently-released three movies have killed those hopes.

Commenting on the performance of the three films, Jiang Yong, a Beijing-based industry watcher, says that despite the huge fan base of the games, their innate characteristics make them unsuitable for the big screen.

"Games require interactive content to lure players. But movies are a more personal, silent journey for the audiences," he says.

"So, whichever side a director chooses to be faithful to, he is unfaithful to the other, and leaves either game fans or movie fans dissatisfied," says Jiang.

Film critic Han Haoyue echoes this view, saying that most video-game movie directors lack the skills and knowledge when it comes to developing a game into a movie.

"A good movie should have something more than the tale. It must touch your heart, not just dazzle you with stunts and action," he says.

China has seen local firms explore the game-movie combination since 2011, when the country's largest game company Tencent introduced its "pan-entertainment" strategy to develop franchises including games, movies, TV series and literature works.

A series of domestic video game films are in production. They include Onmyoji, adapted from the namesake Netease game about a ghost hunter, and The Legend of Sword and Fairy, which has a hit TV series led by stars Hu Ge and Yang Mi.

Meanwhile, some Chinese filmmakers seem to have learned lessons from Hollywood and Japan when it comes to the game-movie combination.

Chen Hongwei, deputy head of Tencent Pictures, says the studios' adaptations will focus on building connections with audiences.

Zhang A'mu, president of Giant Pictures, the film subsidiary of Shanghai-based game publisher Giant Interactive Group Inc, tells The Beijing News that a video game-adapted movie should make film content its priority.

Contact the writer at xufan@chinadaily.com.cn

Highlights
Hot Topics

...
洪雅县| 屏南县| 临沭县| 辉县市| 新干县| 和林格尔县| 湘乡市| 苍山县| 中阳县| 白玉县| 邹城市| 陈巴尔虎旗| 平泉县| 广元市| 南靖县| 南投县| 宁远县| 五原县| 崇州市| 双辽市| 三亚市| 汤原县| 宜州市| 高邑县| 内黄县| 玉门市| 临海市| 玛多县| 五大连池市| 淳化县| 克什克腾旗| 防城港市| 东辽县| 双峰县| 永昌县| 卢湾区| 珠海市| 蒲城县| 木里| 正蓝旗| 东海县|