国产热热热精品,亚洲视频久久】日韩,三级婷婷在线久久,99人妻精品视频,精品九热人人肉肉在线,AV东京热一区二区,91po在线视频观看,久久激情宗合,青青草黄色手机视频

Global EditionASIA 中文雙語Fran?ais
Sports
Home / Sports / China

Chinese gaming's crowning glory

By Shi Futian in Shenzhen, Guangdong | China Daily | Updated: 2017-12-27 09:19
Share
Share - WeChat

Athletic endorsement

The State General Administration of Sport of China recognized electronic gaming as the country's 99th sport in 2003 and has since organized a number of national e-sports competitions and exhibitions.

However, the debate over whether e-sports can be considered a sport still rages.

Leagues like the KPL appear to be helping the e-sports industry to win that argument.

One Chinese track-and-field star certainly reckons e-sports is worthy of inclusion among the traditional sporting sphere.

"E-sports is nothing different from traditional sports," said sprinter Su Bingtian, who took part in a celebrity demonstration match before Saturday's fall final duel.

"As long as the players step into the stadium, we are all longing to be the champion. E-sports players also have to make great sacrifices, devoting their youth to training just like traditional athletes.

"We should treat e-sports with an unbiased stance. I believe that Chinese e-sports will have a bright future."

Some believe such recognition shows the industry owes a debt of gratitude to the older generations of gamers who toughed it out during e-sports' darker days.

"I still remember that last generation of e-sports players before us suffered in a much worse environment," said Zhang Yuchen, aka Lao Shuai, a professional KPL player for e-sports club AG Super Play.

"They had no clubs, no coaches and no Chinese-owned e-sports leagues. All they could do was to spend their days in internet bars training and eating instant noodles, but we should remember that they fought for China's glory in the foreign e-sports leagues."

KPL owner Tencent has also been trying to promote e-sports by organizing events such as the China-US Exchange Forum On E-sports, which took place in September in the gaming lab of Massachusetts Institute of Technology in Cambridge, USA.

Discussing the topic "the positive values of e-sports", the forum was attended by senior industry figures, broadcasters, academics, players, tournament organizers and publishers.

shifutian@chinadaily.com.cn

|<< Previous 1 2 3   

Most Popular

Highlights

What's Hot
Top
BACK TO THE TOP
English
Copyright 1994 - . All rights reserved. The content (including but not limited to text, photo, multimedia information, etc) published in this site belongs to China Daily Information Co (CDIC). Without written authorization from CDIC, such content shall not be republished or used in any form. Note: Browsers with 1024*768 or higher resolution are suggested for this site.
License for publishing multimedia online 0108263

Registration Number: 130349
FOLLOW US
绥滨县| 玛沁县| 奎屯市| 新宾| 聂荣县| 蓝山县| 黄浦区| 和静县| 阳江市| 石楼县| 仁寿县| 龙泉市| 玛曲县| 内乡县| 荃湾区| 咸宁市| 富川| 乳山市| 延边| 来安县| 腾冲县| 山阴县| 红安县| 西和县| 黎城县| 咸丰县| 白水县| 浦东新区| 勐海县| 石家庄市| 巴东县| 禄丰县| 成安县| 溧阳市| 孟州市| 永仁县| 阿克陶县| 宿迁市| 万安县| 永州市| 中江县|